In an effort to help students develop the necessary skills to play any striking and fielding game, I had them participate in three lead up games in yesterday's PE class. The lead up games were designed to: A) Get them to work on and concentrate on fielding (Rapid Fire) B) Teach the proper way to run around bases (Run the Bases Dodgeball) C) To have a go at striking the ball from a tee (Opposite Corner T-Ball) I will post a video very soon of these three activities to give you a better idea of how they work, but in this blog, I will briefly describe each and also include examples of student assessment. Rapid Fire: Aim- to field as many balls as possible, keeping track of how many points earned (10 points for fly ball and 5 points for grounders) Equipment Needed: as many soft balls as possible, a barrel or box to hold them, and cones to mark off running area Rules: Teacher strikes, throws, kicks, or rolls out, in rapid succession, as many balls as possible (placing balls all over gym) Students field as many as they can and once they are in possession of a ball, they must run to the outside of gym,along wall, and return balls to the barrel or box They then run along opposite wall back into the playing area (not allowed to run straight up middle to return balls) It is amazing how many balls they can actually field in a short time provided teacher is rapid firing balls into play Run the Bases Dodgeball Aim: To run from base to base trying not to get hit by dodge balls Rules Each corner of gym represents a base. Students spread out evenly, so each base has approximately the same number of students. Whatever base they start at is their 'Home Base' On 'Go' command, students start to run around the bases. They are allowed to pause for up to 10-15 seconds at each base. Teacher designates students to be throwers (about 3-4), but they must throw from behind a specified line so they are not too close to the runners If a runner is hit by the ball, they immediately put their arm up and return to their home base (they are allowed to commence running again at this point) Students earn a point for every successful run of all the bases back to their home plate Opposite Corner T-Ball (a very active game for all!) Aim: to run bases the same way as the previous game, but only when a team mate strikes a ball Rules: Students are divided into 2 equal teams Designate a hitting and fielding team 2 T-balls set up in opposite corners of gym 2 students hit simultaneously (they get 5 strikes in a row) Hitters do not run Non-hitters on the striking team, run bases, but only when a ball is hit Hitters are out if a ball is caught in the air Otherwise, all grounders fielded are then thrown at any of the runners If a runner is hit, hand goes up as in last game and they return to home plate to start again Every person on team gets 5 hits of the ball Switch teams once everyone has a go at striking Points awarded for each successive run of all the bases
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AuthorKAUST Faculty, Pedagogical Coach. Presenter & Workshop Leader.IB Educator. #RunYourLife podcast host. Archives
September 2022
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